![]() ![]() This is due to the two main functions through which the game engine controls a player's Movement Speed: Acceleration & Speed Curves.įirst, Dead by Daylight uses Acceleration to very quickly adjust Movement Speed, in response to both player movement inputs, & any Perk/Add-on/Power related conditions. ![]() Whenever a player's Movement Speed is changing (either due to changing directions or by having a modifier directly affecting it), the process is, observably, not instantaneous.
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